| Class Node |
#
This class represents a node in a {Tree} object.
| Details |
| Constructor |
| Methods: |
#
Add the given {Node} to this {Node}'s list of subnodes.
@param The {Node} to add.
#
Expand all the {Nodes} below this node.
#
Generate all the {Nodes} in this subtree, including this {Node},
in postorder ordering.
#
Generate all the {Nodes} in this subtree, including this {Node},
in preorder ordering.
#
Generate all open {Nodes} in this subtree, including this {Node},
in postorder ordering.
#
Generate all the open {Nodes} in this subtree, including this {Node},
in preorder ordering.
#
Delete the given {Node} from the subnodes.
#
This configures the {Node} so that it is always treated as though it has subnodes
for display purposes, event though it may in fact have no subnodes.
#
Set the bitmaps for this node. The parameter should provide a list of 3
bitmaps. The first is displayed if the {Node} is open and has subnodes, the
second is displayed if the {Node} is closed and has subnodes, and the third is
displayed if the node has no subnodes.
@param x A list of 3 bitmaps.
# Set the label for this node.
#
Toggle the opened status of the {Node}.
| Fields: |