Source file textbutton.icn

#  $Id: textbutton.icn,v 1.1 2003-05-31 06:09:04 jeffery Exp $

##
#  A button with a text label.
#
#  The size of the button can either be set using {set_size()},
#  be left to default to a size based on the given label.
#
class TextButton : Button(
   internal_alignment,
   tx,
   tw
   )

   ##
   #  Set the alignment of the label within the button.  The
   #  parameter should be either ``l'', ``c'' or ``r'' to set the
   #  alignment to left, centre or right respectively.  If this
   #  method is not invoked, then the alignment is centred.
   #  @param x   The alignment
   #
   method set_internal_alignment(x)
      return self.internal_alignment := x
   end

   method display(buffer_flag)
      local cw, yoff
      yoff := self.y + self.h / 2
      EraseRectangle(self.cbwin, self.x, self.y, self.w, self.h)

      case self.internal_alignment of {
         "c" : center_string(self.cbwin, self.tx + self.tw / 2, yoff, self.label)
         "l" : left_string(self.cbwin, self.tx, yoff, self.label)
         "r" : right_string(self.cbwin, self.tx + self.tw, yoff, self.label)
         default : error("incorrect internal_alignment specifier")
      }

      if /self.no_keyboard_flag & \self.has_focus then {
         cw := Clone(self.cbwin, "pattern=gray", "fillstyle=masked")
         DrawRaisedRectangle(cw, self.x + BORDER_WIDTH + 1, self.y + BORDER_WIDTH + 1, self.w - 2 * BORDER_WIDTH - 2, self.h - 2 * BORDER_WIDTH - 2,1)
         Uncouple(cw)
         }

      if \self.is_down then {
         cw := Clone(self.cbwin, "drawop=reverse")
         FillRectangle(cw, self.x, self.y, self.w, self.h)
         Uncouple(cw)
         DrawSunkenRectangle(self.cbwin, self.x, self.y, self.w, self.h,-2)
      } else {
         DrawRaisedRectangle(self.cbwin, self.x, self.y, self.w, self.h,2)
         if /self.is_checked_flag then
            DrawRaisedRectangle(self.cbwin, self.x, self.y, self.w, self.h,2)
         else
            DrawSunkenRectangle(self.cbwin, self.x, self.y, self.w, self.h,-2)
      }

      self$do_shading(self.cbwin)
      if /buffer_flag then
         CopyArea(self.cbwin, self.cwin, self.x, self.y, self.w, self.h, self.x, self.y)

      return
   end

   method resize()
      if /self.label then
         error("no label specified")
      /self.w_spec := TextWidth(self.cwin, self.label) + 2 * DEFAULT_TEXT_X_SURROUND
      /self.h_spec := WAttrib(self.cwin, "fheight") +  2 * DEFAULT_TEXT_Y_SURROUND
      self$Component.resize()

      self.tx := self.x + DEFAULT_TEXT_X_SURROUND
      self.tw := self.w - 2 *  DEFAULT_TEXT_X_SURROUND
   end

   initially(argv[])
      self$Button.initially()
      self.internal_alignment := "c"
      if *argv > 0 then set_fields(argv)
end

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