Source file scrollarea.icn

#  $Id: scrollarea.icn,v 1.1 2003-05-31 06:09:03 jeffery Exp $


$define TX_PADDING (DEFAULT_TEXT_X_SURROUND + 3)
$define TY_PADDING (DEFAULT_TEXT_Y_SURROUND + 3)

##
#  This class acts as a superclass for any object which wishes
#  to display several items within a scrollable area.
#
class ScrollArea : Component(
   contents,
   rev,                     # Cloned reverse field window
   max_width,
   tx,
   ty,
   tw,
   th,
   hsb,
   vsb,
   last_refresh_x,
   last_refresh_y,
   line_height,
   checked,
   select_one,
   select_many,
   which_down,
   going_up,
   prev_down,
   is_held,
   tab_line
   )

   ##
   #  Set the data to be displayed.
   #  @param x  The list of data.
   #
   method set_contents(x)
      self.contents := x
      #
      # Expand/contract list if necessary
      #
      while *self.checked < *x do put(self.checked)
      while *self.checked > *x do pull(self.checked)

      compute_and_redisplay()
      return x
   end

   ##
   #  Set the checked (highlighted) lines.
   #  @param l   A list.  Each element in the list corresponds to an element in
   #  @ the data.  If the element is not {&null}, the line is checked.
   #
   method set_checked(l)
      return self.checked := l
   end

   ##
   #  Get the checked lines.
   #  @return A list corresponding to the data.  If an element is not {&null}, then
   #  @ the corresponding line is checked.
   #
   method get_checked()
      return self.checked
   end

   ##
   #  Clear the checked selections.
   #
   method clear_selections()
      self.checked := list(*contents)
      redisplay()
      return
   end

   ##
   # Configure the object so that only one line may be highlighted
   #
   method set_select_one()
      self.select_one := 1
   end

   ##
   # Configure the object so that several lines may be highlighted
   #
   method set_select_many()
      self.select_many := 1
   end

   ##
   # Return item currently under the clicked cursor
   # @return The item number
   #
   method get_which_down()
      return \self.which_down
   end

   ##
   # Return object currently under the clicked cursor
   # @return The object
   #
   method object_get_which_down()
      return self.contents[\self.which_down]
   end

   ##
   # Return the item previously under the clicked cursor
   # @return The item number
   #
   method get_prev_down()
      return \self.prev_down
   end

   ##
   # Return object currently under the clicked cursor
   # @return The object
   #
   method object_get_prev_down()
      return self.contents[\self.prev_down]
   end

   ##
   #  Return a list of items checked (highlighted)
   #  @return A list of items currently checked
   #
   method get_selections()
   local r, i
      r := []
      every i := 1 to *self.checked do
         if \self.checked[i] then
            put(r, i)
      return r
   end

   ##
   #  Return a list of objects checked (highlighted)
   #  @return A list of objects currently checked
   #
   method object_get_selections()
   local r, i
      r := []
      every i := 1 to *self.checked do
         if \self.checked[i] then
            put(r, self.contents[i])
      return r
   end

   ##
   #  Set the current selections to the list l, which is a list of
   #  item numbers.
   #  @param l   The list of item numbers.
   #
   method set_selections(l)
      self.checked := list(*self.contents)
      every self.checked[!l] := 1
      redisplay()
   end

   ##
   #  Set the current selections to the list l, which is a list of objects
   #  @param l  The list of objects.
   #
   method object_set_selections(l)
      self.checked := []
      every e := !self.contents do
         put(self.checked, if e === !l then 1 else &null)
      redisplay()
   end

   ##
   #  Return the contents of the {ScrollArea}
   #
   method get_contents()
      return self.contents
   end

   method finally()
      self$Component.finally()
      (\self.vsb)$finally()
      (\self.hsb)$finally()
      self.vsb := self.hsb := &null
   end

   method handle_key_page_up(e)
   local i
      if i := (\self.vsb)$get_value() then {
         self.vsb$set_value(i - self.vsb.page_size)
         self$refresh()
      }
   end

   method handle_key_page_down(e)
   local i
      if i := (\self.vsb)$get_value() then {
         self.vsb$set_value(i + self.vsb.page_size)
         self$refresh()
      }
   end

   method handle_key_up(e)
   local i
      if i := (\self.vsb)$get_value() then {
         self.vsb$set_value(i - 1)
         self$refresh()
      }
   end

   method handle_key_down(e)
   local i
      if i := (\self.vsb)$get_value() then {
         self.vsb$set_value(i + 1)
         self$refresh()
      }
   end

   method handle_key_left(e)
   local i
      if i := (\self.hsb)$get_value() then {
         self.hsb$set_value(i - self.hsb.increment_size)
         self$refresh()
      }
   end

   method handle_key_right(e)
   local i
      if i := (\self.hsb)$get_value() then {
         self.hsb$set_value(i + self.hsb.increment_size)
         self$refresh()
      }
   end

   method handle_key_home(e)
      if (\self.vsb)$set_value(0) then
         self$refresh()
   end

   method handle_key_end(e)
      if (\self.vsb)$set_value(*self.contents - 1) then
         self$refresh()
   end

   method handle_notify(e)
      if e$get_component() === (\self.vsb | \self.hsb) then
         self$refresh()
   end

   method handle_press(e)
   local l
      if \ (self.select_one | self.select_many) & (self.tx <= &x < self.tx + self.tw) & (self.ty  <= &y < self.ty + self.th) then {
         #
         # Compute line clicked
         #
         l := (&y - self.ty) / self.line_height + self$get_line()

         if self.which_down := (self$get_last_line() >= l) then {
            if \self.select_many & (&shift | &control) then {
               #
               # Click with shift/ctrl - the state will end here.
               #
               if &control then
                  self.checked[self.which_down] := if /self.checked[self.which_down] then 1 else &null
               else {
                  #
                  # &shift
                  #
                  if \self.prev_down then {
                     if self.prev_down > self.which_down then
                        every self.checked[self.which_down to self.prev_down] := 1
                     else
                        every self.checked[self.prev_down to self.which_down] := 1
                  } else
                     self.checked[self.which_down] := 1
               }
               self.prev_down := self.which_down
               self.which_down := &null
               self$refresh(1)
               return _Event(e, self, 1)
            } else {
               #
               # Normal click down
               #
               self.is_held := 1
               self.checked := list(*self.contents)
               self$refresh(1)
               return _Event(e, self, 0)
            }
         }
      }
   end

   method end_state()
      if \self.is_held then {
         self.is_held := &null
         stop_ticker()
         #
         # Clear flag, refresh, return event
         #
         self.checked := list(*self.contents)
         self.checked[self.which_down] := 1
         self.which_down := &null
         self.prev_down := self.which_down
         self$refresh(1)
      }
   end

   method handle_drag(e)
      local old_down, l

      if \self.is_held then {
         #
         # Mouse drag - save present marked line
         #
         old_down := self.which_down

         #
         # Test for &null which down just to satisfy the drop down list
         # classes which set is_held manually.  In normal use, which_down
         # is never &null.
         #
         if &y < self.ty then {
            self.going_up := 1
            if \self.which_down & /self.ticker_rate then
               set_ticker(self.parent_Dialog.repeat_rate)
         } else if &y > self.ty + self.th then {
            self.going_up := &null
            if \self.which_down & /self.ticker_rate then
               set_ticker(self.parent_Dialog.repeat_rate)
         } else {
            l := (&y - self.ty) / self.line_height + self$get_line()
            l >:= self$get_last_line()
            self.which_down := l
            stop_ticker()
         }

         #
         # Refresh if line changed
         #
         if old_down ~=== self.which_down then
            self$refresh(1)
      }
   end

   method tick()
      if \going_up then {
         self.which_down := self$get_line() - 1
         self.which_down <:= 1
         (\self.vsb)$set_value(self.vsb$get_value() - 1)
         }
      else {
         self.which_down := self$get_last_line() + 1
         self.which_down >:= *self.contents
         (\self.vsb)$set_value(self.vsb$get_value() + 1)
         }
      self$refresh(1)
   end

   method handle_release(e)
      if \self.is_held then {
         #
         # Mouse released after being held down.  Clear flag
         #
         self.is_held := &null
         stop_ticker()
         #
         # Clear flag, refresh, return event
         #
         self.checked := list(*self.contents)
         self.checked[\self.which_down] := 1
         self.prev_down := self.which_down
         self.which_down := &null
         self$refresh(1)
         return _Event(e, self, 1)
         }
   end

   method handle_event(e)
      if E := (\self.vsb)$handle_event(e) then {
         #
         # Handled by VSB; amend line number and refresh contents
         #
         self$refresh()
         }
      else if E := (\self.hsb)$handle_event(e) then {
         #
         # Handled by HSB; amend left offset and refresh
         #
         self$refresh()
         }
      else if integer(e) = (&lpress | &rpress | &mpress) then
         return handle_press(e)
      else if integer(e) = (&ldrag | &rdrag | &mdrag) then
         return handle_drag(e)
      else if integer(e) = (&lrelease | &rrelease | &mrelease) then
         return handle_release(e)
      else if \self.has_focus then {
         case e of {
            Key_Home : handle_key_home(e)
            Key_End : handle_key_end(e)
            Key_PgUp : handle_key_page_up(e)
            Key_PgDn : handle_key_page_down(e)
            Key_Up : handle_key_up(e)
            Key_Down : handle_key_down(e)
            Key_Left : handle_key_left(e)
            Key_Right : handle_key_right(e)
         }
      }
   end

   method get_left_pos()
      return (self.tx - (\self.hsb)$get_value()) | self.tx
   end

   method get_line()
      return  ((\self.vsb)$get_value() + 1) | 1
   end

   method get_last_line()
   local nlines
      nlines := (\self.vsb)$get_page_size() | *self.contents
      return self$get_line() + nlines - 1
   end

   #
   # Present page size
   #
   method get_page_size()
      return (\self.vsb)$get_page_size() | *self.contents
   end

   #
   # Goto line, pos
   #
   method goto_pos(x, y)
      (\self.vsb)$set_value(\x - 1)
      (\self.hsb)$set_value(\y)
      self$redisplay()
   end

   method compute_and_redisplay()
      if \ (\self.parent_Dialog).is_open then
         self$set_internal_fields()
      self$redisplay()
   end

   method resize()
      self$Component.resize()
      self$set_internal_fields()
   end

   method get_line_height()
      return WAttrib(self.cwin, "fheight")
   end

   method get_max_width()
   local mw, s
      mw := 0
      every s := !self.contents do
         mw <:= TextWidth(self.cwin, s)
      return mw
   end

   #
   # Called on resize, buttons resized, or contents amended
   #
   method set_internal_fields()
   local max_th, max_tw, min_th, min_tw, need_vsb, need_hsb, new_vsb, new_hsb
      self.line_height := get_line_height()

      #
      # Top left of text region
      #
      self.tx := self.x + TX_PADDING
      self.ty := self.y + TY_PADDING

      #
      # Initialize left_pos field, clear optimizing flags used
      # in display.
      #
      self.last_refresh_x := self.last_refresh_y := &null

      #
      # Compute maximum width
      #
      self.max_width := get_max_width()

      #
      # Compute max/min heights/widths for text; max if no scroll bar
      # needed; min otherwise.
      #
      max_th := self.h - 2 * TY_PADDING
      max_tw := self.w - 2 * TX_PADDING
      min_th := max_th - SB_SIZE
      min_tw := max_tw - SB_SIZE

      #
      # Set flags indicating whether scroll bars needed.  0 => definitely not
      # 1 => yes if opposite scroll bar needed; 2 => definitely yes.
      #
      if min_th / self.line_height >= *self.contents then
         need_vsb := 0
      else if max_th / self.line_height >= *self.contents then
         need_vsb := 1
      else
         need_vsb := 2

      if min_tw >= self.max_width then
         need_hsb := 0
      else if max_tw >= self.max_width then
         need_hsb := 1
      else
         need_hsb := 2

      #
      # Case analysis on flags to set up correct scroll bars, text width
      # and height fields.
      #
      if (need_vsb < 2) & (need_hsb < 2) then {
         #
         # No scroll bars.
         #
         self.th := max_th
         self.tw := max_tw
         (\self.vsb)$finally()
         (\self.hsb)$finally()
         self.vsb := self.hsb := &null
      } else if (need_hsb + need_vsb > 2) then {
         #
         # Two scroll bars.
         #
         if /self.vsb := ScrollBar() then
            new_vsb := 1
         if /self.hsb := ScrollBar() then {
            self.hsb$set_is_horizontal()
            new_hsb := 1
         }

         self.th := min_th
         self.tw := min_tw

         self.vsb$set_pos(self.w - SB_SIZE - BORDER_WIDTH, BORDER_WIDTH)
         self.vsb$set_size(SB_SIZE, self.h - SB_SIZE - BORDER_WIDTH * 2)

         self.hsb$set_pos(BORDER_WIDTH, self.h - SB_SIZE - BORDER_WIDTH)
         self.hsb$set_size(self.w - SB_SIZE - BORDER_WIDTH * 2, SB_SIZE)
      } else if (need_hsb = 0) & (need_vsb = 2) then {
         #
         # One vertical scroll bar.
         #
         if /self.vsb := ScrollBar() then
            new_vsb := 1
         (\self.hsb)$finally()
         self.hsb := &null

         self.th := max_th
         self.tw := min_tw

         self.vsb$set_pos(self.w - SB_SIZE - BORDER_WIDTH, BORDER_WIDTH)
         self.vsb$set_size(SB_SIZE, self.h  - BORDER_WIDTH * 2)
      } else if (need_hsb = 2) & (need_vsb = 0) then {
         #
         # One horizontal scroll bar.
         #
         if /self.hsb := ScrollBar() then {
            self.hsb$set_is_horizontal()
            new_hsb := 1
         }
         (\self.vsb)$finally()
         self.vsb := &null

         self.th := min_th
         self.tw := max_tw

         self.hsb$set_pos(BORDER_WIDTH, self.h - SB_SIZE - BORDER_WIDTH)
         self.hsb$set_size(self.w  - BORDER_WIDTH * 2, SB_SIZE)
      }

      #
      # Initialize scroll bars.
      #
      if \self.vsb then {
         self.vsb$set_page_size(self.th / self.line_height)
         self.vsb$set_total_size(*self.contents)
         if \new_vsb then {
            self.vsb$set_increment_size(1)
            self.vsb$set_value(0)
            self.vsb$final_setup(self$get_parent_Dialog(), self)
            self.vsb$resize()
            self.vsb$firstly()
         } else
            self.vsb$resize()
      }

      if \self.hsb then {
         self.hsb$set_page_size(self.tw)
         self.hsb$set_total_size(self.max_width)
         if \new_hsb then {
            self.hsb$set_increment_size(TextWidth(self.cwin, "m"))
            self.hsb$set_value(0)
            self.hsb$final_setup(self$get_parent_Dialog(), self)
            self.hsb$resize()
            self.hsb$firstly()
         } else
            self.hsb$resize()
      }
   end

   #
   # Re-draw the text area.  Use double-buffering to avoid flicker.
   #
   method refresh(redraw)
   local line, left_pos
      line := self$get_line()
      left_pos := self$get_left_pos()

      #
      # Do nothing unless have to
      #
      if /redraw & (\self.last_refresh_x = line) & (\self.last_refresh_y = left_pos) then
         return

      #
      # Save present co-ordinates
      #
      self.last_refresh_x := line
      self.last_refresh_y := left_pos

      self$text_area_to_buffer()
      self$do_shading(self.cbwin)

      #
      # Copy buffer to window
      #
      CopyArea(self.cbwin, self.cwin, self.tx, self.ty, self.tw, self.th, self.tx, self.ty)
   end

   method display(buffer_flag)
      EraseRectangle(self.cbwin, self.x, self.y, self.w, self.h)
      DrawSunkenRectangle(self.cbwin, self.x, self.y, self.w, self.h,-2)
      self$text_area_to_buffer()

      (\self.vsb)$display(1)
      (\self.hsb)$display(1)

      self$do_shading(self.cbwin)
      if /buffer_flag then
         CopyArea(self.cbwin, self.cwin, self.x, self.y, self.w, self.h, self.x, self.y)
   end

   ##
   #  This method is overridden by the subclass to draw the given
   #  line at the given position
   #  @param N  The object to be drawn
   #  @param left_pos  The left position it should be drawn at
   #  @param yp   The y position it should be drawn at
   #  @param i   The index into the data corresponding to N
   #
   method draw(N, left_pos, yp, i)
      error("draw() must be overridden in subclass")
   end

   method text_area_to_buffer()
   local line, left_pos, nlines, yp, l, i
      line := self$get_line()
      left_pos := self$get_left_pos()

      EraseRectangle(self.cbwin, self.tx, self.ty, self.tw, self.th)

      #
      # Number of lines to draw
      #
      nlines := (\self.vsb)$get_page_size() | *self.contents

      Clip(self.cbwin, self.tx, self.ty, self.tw, self.th)
      rev := Clone(self.cbwin, "drawop=reverse")

      yp := self.ty + self.line_height / 2

      #
      # Write the lines
      #
      every l := self.contents[i := line to line + nlines - 1] do {
         draw(l, left_pos, yp, i)
         yp +:= self.line_height
      }

      Uncouple(rev)
      rev := &null
      Clip(self.cbwin)
      return
   end

#
#  method added to support tabs
#  return the line after the "\t" are replaced with the correct
#  amount of spaces
#
   method actual_line(tab_line)
   local posx, sblnks, result_line, x12
   posx := 0
   sblnks := 0

   result_line := tab_line

   tab_line ? {
        while x12 := move(1)  do {
          if x12 == "\t" then {
             posx := posx + 1
             result_line :=  handle_tab_texts(posx,result_line)
             sblnks := sblnks + (8 -  (posx-1)%8)
             posx := posx + (8 -  (posx-1)%8) - 1
          }
          else
             posx := posx + 1
        }
   }

   return result_line

   end

   #
   #  helper method for actual_line
   #
   method handle_tab_texts(posx,result_line)
   local tablen
   tablen := repl(" ",8 -  (posx-1)%8) | " "
   return result_line[1:posx] || tablen || result_line[posx+1:0]
   end

   initially(argv[])
      self$Component.initially()
      self$set_accepts_tab_focus()
      self.checked := []
      if *argv > 0 then set_fields(argv)
end

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