Source file popupmenu.icn

#  $Id: popupmenu.icn,v 1.1 2003-05-31 06:09:03 jeffery Exp $

##
#  This is a popup menu class, namely a menu which pops up under the
#  cursor under the direction of the program (for example when a right
#  click has occurred.
#
class PopupMenu : Component(
   menu,
   is_open
   )

   ##
   #  Set the menu to be displayed when the popup is displayed.
   #  @param c   The {Menu}.
   #
   method set_menu(c)
      return self.menu := c
   end

   method finally()
      #
      # Disposing with menu open - just close menu
      #
      if \self.is_open then {
         self$set_is_open()
         self$unique_end()
      }
      self$Component.finally()
   end

   method display(buffer_flag)
   end

   #
   # Set the present open menu to x.  If x null, no menu open.
   #
   method set_is_open(x)
      if self.is_open ~=== x then {
         (\self.is_open)$hide()
         self.is_open := x
         (\self.is_open)$display()
         self$display()
      }
      return x
   end

   method handle_event(e)
      if \self.is_open then {
         if integer(e) = (&lrelease | &rrelease | &mrelease) & &x = self.x & &y = self.y then
            fail

         r := self.menu$handle_event(e)
         case r$get_menu_code() of {
            FAIL_1 : {
               #
               # Fail; don't pass event on to other components.
               #
               self$set_is_open()
               self$unique_end(1)
               fail
            }
            FAIL_2 : {
               #
               # Fail and pass event on to other components.
               #
               self$set_is_open()
               self$unique_end()
               fail
            }
            CONTINUE : {
               #
               # Fail, but keep unique status.
               #
               fail
            }
            SUCCEED : {
               #
               # Succeed with event.
               #
               self$set_is_open()
               self$unique_end(1)
               return r
            }
            default : stop("internal error")
         }
      }
   end

   method resize()
      #
      # Re-sized with menu open - just close menu
      #
      if \self.is_open then {
         self$set_is_open()
         self$unique_end()
      }

      if /self.menu then
         error("no menu set")

      /self.x_spec := 0
      /self.y_spec := 0
      self.w_spec := self.h_spec := 0
      self$Component.resize()
   end

   ##
   #  Popup the menu at the current cursor position.
   #
   method popup()
      local W
      W := self$get_parent_win()
      self$set_pos(WAttrib(W, "pointerx"), WAttrib(W,"pointery"))
      self$resize()
      self.menu$set_parent_menu_bar(self)
      self.menu$set_abs_coords(self.x, self.y + self.h)
      self.menu$resize()

      if self.menu.y + self.menu.h > WAttrib(W, "height") then
         y1 := 0 <= WAttrib(W, "height") - self.menu.h
      if self.menu.x + self.menu.w > WAttrib(W, "width") then
         x1 := 0 <= WAttrib(W, "pointerx") - self.menu.w

      if \x1 | \y1 then {
         /x1 := self.x
         /y1 := self.y + self.h
         self.menu$set_abs_coords(x1, y1)
         self.menu$resize()

      }
      self$unique_start()
      self$set_is_open(self.menu)
   end
end

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