Source file iconbutton.icn

#  $Id: iconbutton.icn,v 1.1 2003-05-31 06:09:03 jeffery Exp $

##
#  This is a button with an Icon image within it.
#
#  There is a useful program in the Icon program library called
#  {xpmtoims}, which will take an xpm file and output the
#  equivalent Icon image string, which can then be inserted
#  into a program.  See also the X window programs sxpm and
#  pixmap for viewing and editing xpm files respectively.
#
#  A border may be requested with {set_draw_border().}
#
#  Unless explicitly specified, the size will default to the
#  image's size, plus a standard surround if a border is
#  requested.
#  @example
#  @ Create a button with a diamond image and a border
#  @ b := IconButton()
#  @ b$toggle_draw_border()
#  @ b$set_img("11,c1,_
#  @ ~~~~~0~~~~~_
#  @ ~~~~000~~~~_
#  @ ~~0000000~~_
#  @ ~000000000~_
#  @ ~~0000000~~_
#  @ ~~~~000~~~~_
#  @ ~~~~~0~~~~~_
#  @")
#
class IconButton : Button()
   method display(buffer_flag)
      local i

      if \self.is_down then
         i := img_down
      else
         i := if \self.is_checked_flag then img_down else img_up

      EraseRectangle(self.cbwin, self.x, self.y, self.w, self.h)

      DrawImage(self.cbwin, self.x + (self.w - self.img_w) / 2, self.y + (self.h - self.img_h) / 2, i)
      if \self.is_down then {
         #
         # Invert the inside of the area
         #
         cw := Clone(self.cbwin, "drawop=reverse")
         FillRectangle(cw, self.x, self.y, self.w, self.h)
         Uncouple(cw)
         DrawSunkenRectangle(self.cbwin, self.x, self.y, self.w, self.h,-2)
      } else {
         if \self.draw_border_flag then {
            if /self.is_checked_flag then
	       DrawRaisedRectangle(self.cbwin,self.x, self.y, self.w, self.h,2)
            else
	       DrawSunkenRectangle(self.cbwin,self.x, self.y, self.w, self.h,2)
         }
      }

      if /self.no_keyboard_flag & \self.has_focus then {
          cw := Clone(self.cbwin, "pattern=gray", "fillstyle=masked")
          Rectangle(cw, self.x + BORDER_WIDTH + 1, self.y + BORDER_WIDTH + 1, self.w - 2 * BORDER_WIDTH - 2, self.h - 2 * BORDER_WIDTH - 2)
         Uncouple(cw)
      }

      self$do_shading(self.cbwin)

      if /buffer_flag then
         CopyArea(self.cbwin, self.cwin, self.x, self.y, self.w, self.h, self.x, self.y)
      return
   end

   method resize()
      if /self.img_up | /self.img_down then
         error("no image specified")
      if \self.draw_border_flag then {
         /self.w_spec := self.img_w + 2 * DEFAULT_TEXT_X_SURROUND
         /self.h_spec := self.img_h + 2 * DEFAULT_TEXT_Y_SURROUND
      } else {
         /self.w_spec := self.img_w
         /self.h_spec := self.img_h
      }
      self$Component.resize()
   end

end

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