Source file editlist.icn

#  $Id: editlist.icn,v 1.1 2003-05-31 06:09:03 jeffery Exp $

##
#  This component functions in the same way as List above, but
#  the item selected may be edited by the user.  An extra
#  method is therefore supplied to get the content, as it may
#  not correspond to an element of the list.
#
#  An event is generated with code 0 if an element of the list
#  is selected, with code 1 if return is pressed, and with
#  code 2 if the user edits the selected item.
#
class EditList : Component : DropDown(
   b,
   tf,
   no_default
   )

   ##
   # Set the text field's filter (see {TextField} for details).
   # @param c  The filter
   #
   method set_filter(c)
      return self.tf$set_filter(c)
   end

   method firstly()
      self$Component.firstly()
      self.b$firstly()
      self.tf$firstly()
      if /self.no_default then {
         #
         # Initialize textfield to default, neither set_contents nor
         # set_selection having been called.
         #
         tf$set_contents(self.selection_list[self.selection])
      }
   end

   method finally()
      #
      # Disposed with text list showing, just get rid of it
      #
      if \self.tl then {
         self$close_TextList()
         self$unique_end()
      }
      self$Component.finally()
      self.b$finally()
      self.tf$finally()
   end

   ##
   #  Return the contents of the selected item (which may have
   #  been edited).
   #
   method get_contents()
      return self.tf$get_contents()
   end

   ##
   #  Set the initial contents of the text to the given string.
   #
   method set_contents(x)
      self.no_default := 1
      return self.tf$set_contents(x)
   end

   ##
   #  Set the selected item.
   #  @param x   An index into the list of selectable items.
   #
   method set_selection(x)
      self.no_default := 1
      self.selection := x
      self.tf$set_contents(self.selection_list[self.selection])
      return x
   end

   method resize()
      local bw

      if /self.selection_list then
         error("no selection list specified")

      #
      # Re-sized with text list showing, just get rid of it
      #
      if \self.tl then {
         self$close_TextList()
         self$unique_end()
      }

      /self.h_spec := WAttrib(self.cwin, "fheight") + 2 * DEFAULT_TEXT_Y_SURROUND
      self$Component.resize()

      bw := self.h - 2 * BORDER_WIDTH

      #
      # Set button position and size
      #
      b$set_pos(self.w - BORDER_WIDTH - bw, BORDER_WIDTH)
      b$set_size(bw, bw)
      b$resize()

      #
      # Set TextField position and size
      #
      tf$set_pos(BORDER_WIDTH, BORDER_WIDTH)
      tf$set_size(self.w - bw - 2 * BORDER_WIDTH,  self.h - 2 * BORDER_WIDTH)
      tf$resize()

      return
   end

   method display(buffer_flag)
      #
      # Draw text element
      #
      EraseRectangle(self.cbwin, self.x, self.y, self.w, self.h)
      DrawSunkenRectangle(self.cbwin, self.x, self.y, self.w, self.h,-2)
      #
      # Draw button and list
      #
      self.b$display(1)
      self.tf$display(1)
      self$do_shading(self.cbwin)
      if /buffer_flag then
         CopyArea(self.cbwin, self.cwin, self.x, self.y, self.w, self.h, self.x, self.y)
   end

   method handle_event(e)
      if \tl then {
         if E := b$handle_event(e) then {
            if E$get_code() = 0 then {
               #
               # Button pressed whilst list open; just close
               #
               self$close_TextList()
               self$unique_end(1)
            } else
               self.tl.is_held := &null
         } else if E := tl$handle_event(e) then {
            if E$get_code() = 1 then {
               #
               # Selection in list - close textlist, amend label, return event.
               #
               tmp := tl$get_selections()[1]
               self$close_TextList()
               self$unique_end(1)
               if self.selection := \tmp then {
                  self.tf$set_contents(self.selection_list[self.selection])
                  return _Event(e, self, 0)
               }
            }
         } else if integer(e) = (&lpress | &rpress | &mpress) & not(tl$in_region()) then {
            #
            # Mouse click outside textlist.  Close.
            #
            self$close_TextList()
            self$unique_end()
         }
      } else {
         if b$handle_event(e)$get_code() = 0 then {
            #
            # Button pressed whilst no list; open list
            #
            self$open_TextList()
            self.tl.is_held := 1
            self$unique_start()
         } else if E := tf$handle_event(e) then
            return _Event(e, self, 1 + E$get_code())
      }
   end

   method final_setup(x, y)
      self$Component.final_setup(x, y)
      self.b$final_setup(x, self)
      self.tf$final_setup(x, self)
   end

   method in_region()
      if /self.is_shaded_flag & tf$in_region() then
         return self
   end

   method got_focus()
      self$Component.got_focus()
      self.tf$got_focus()
   end

   method lost_focus()
      self$Component.lost_focus()
      self.tf$lost_focus()
   end

   initially(argv[])
      self$Component.initially()
      self.accepts_tab_focus_flag := 1
      self.tf := TextField()
      self.tf$toggle_draw_border()
      self.b := IconButton()
      self.b$toggle_draw_border()
      self.b$set_img(img_style("arrow_down"))
      self.selection := 1
      if *argv > 0 then set_fields(argv)
end

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